REVIEW · SAVANNAH
Sips n’ Spooks Haunted Pub Crawl All Drinks InClouded w/ticket
Book on Viator →Operated by Chris · Bookable on Viator
Savannah gets a little spooky after the toast, and this 2-hour crawl stitches together bar stops with entry tickets around some of the city’s best-known squares. I like how tight the timing is: you keep moving, but you still get enough story time for the spooky theme to land. I also like the drink lineup, from a champagne toast at Bar Bubbly to Latin cocktails and bites at Mint to Be.
One possible drawback is that it’s a short, on-foot route, so rain or a late start can make the whole experience feel rushed.
In This Review
- Key Highlights You’ll Actually Feel
- Why This Haunted Crawl Works in 2 Hours
- Price and What You’re Paying For at $70
- Meeting at 306 W Saint Julian Street and Ending at Chippewa Square
- Stop 1: The Georgia Tasting Room Gets You Started
- Stop 2: Bar Bubbly and the Champagne Toast Moment
- Stop 3: City Market Breaks the Walk into Something Different
- Stop 4: Ellis Square Feels Like a Story Chapter
- Stop 5: Chippewa Square, the Forrest Gump Connection, and More Spooky Time
- Stop 6: Johnson Square, One of the Route’s Anchors
- Stop 7: Wright Square, the Hanging Square Detail
- Stop 8: Mint to Be Mojito Bar and Bites, Plus Secret Speakeasy Access
- The Real-World Side: Guides, Pace, and the Occasional Glitch
- Who Should Book (and Who Might Want Another Option)
- Should You Book This Haunted Pub Crawl?
- FAQ
- How long is the Sips n’ Spooks Haunted Pub Crawl?
- Where do you meet, and where does the crawl end?
- Is there an age requirement?
- What is included with the ticket?
- Does the tour allow service animals?
- How big is the group?
- What should I bring if rain is possible?
- FAQ
- How far in advance do people typically book this crawl?
- What language is the tour offered in?
- Is confirmation sent after booking?
- Is the meeting point near public transportation?
- What if I need to cancel?
- How long is each stop?
- Does the tour include multiple famous squares?
Key Highlights You’ll Actually Feel
- Ticket-included drinks and admission at every stop keep the flow simple and predictable.
- A champagne toast at Bar Bubbly gives the crawl a celebratory start, not just spooky talk.
- Multiple named Savannah squares (Chippewa, Johnson, Wright) keep the theme tied to real places.
- Mint to Be’s speakeasy access adds a fun twist at the end of the walk.
- Small-group cap (25 max) helps the guide keep things moving.
Why This Haunted Crawl Works in 2 Hours

This is the kind of Savannah activity that makes sense if you want character without committing to a full evening. The format is short and structured, with about 2 hours total and stop times that stay in the 10–20 minute range. That matters because you can fit it between dinner plans or still have energy afterward for the rest of your night.
The spooky side isn’t about jump scares. It’s more like a guided loop where the guide ties stories to what you’re looking at—square by square—while you break up the walk with real drink stops. And because the group size tops out at 25, the guide can usually keep transitions quick instead of turning into a slow waiting game.
You can also read our reviews of more tours and experiences in Savannah
Price and What You’re Paying For at $70
At $70 per person, you’re not just paying for a walk and a few anecdotes. Your ticket includes admission at each stop, and the whole experience is built around drinks being part of the package. That’s good value if you were already thinking about paying for multiple drinks anyway.
Here’s the practical way to think about it: you’re buying convenience plus momentum. Instead of deciding which bars to hit and then dealing with uncertain opening times or lines, you get a set route with timed stops. If you’re the type of person who likes having a plan you can trust, this format is easy to justify.
One more detail worth noting: there’s a real 21+ drinking requirement. You’ll need a valid ID to drink, and the tour emphasizes bringing it. If you’re traveling with anyone who’s borderline on age, confirm before you arrive at the start.
Meeting at 306 W Saint Julian Street and Ending at Chippewa Square

The meeting point is 306 W Saint Julian Street, Savannah, GA 31401, and the crawl ends at Chippewa Square. That end point is handy because it leaves you in a central area where it’s easier to find your next move—more walking, dinner, or just a place to reset.
This is also a walking-focused experience, so you’ll want footwear that can handle cobblestones and quick stops. It helps that Savannah’s squares are close enough to make a compact route work, and it’s designed so you’re not constantly stuck searching for where to go next.
If you’re using public transit, this area is described as being near public transportation, which helps. Still, because it’s on a schedule, aim to arrive a few minutes early and keep your phone charged in case your departure needs day-of coordination.
Stop 1: The Georgia Tasting Room Gets You Started

The crawl kicks off at The Georgia Tasting Room, with about 10 minutes there. This first stop is basically your warm-up: you settle in, get your bearings, and start the evening with a drink without committing to a long hang.
Why I like this approach: the first stop lowers the stress. You’re not immediately walking into something chaotic; you’re given a short, guided on-ramp before the route gets more square-focused.
The tradeoff is the obvious one—ten minutes goes fast. If you’re hoping for a slow sit-down, this start won’t be the place. But if you prefer “one stop, one quick taste, next,” it fits the whole concept.
Stop 2: Bar Bubbly and the Champagne Toast Moment

Next up is Bar Bubbly, described as Savannah’s trendiest champagne bar. You get about 10 minutes here, including a champagne toast with your group.
This is the kind of stop that turns a pub crawl into a party. The toast gives you a clear shared moment, and it helps set the vibe for the rest of the walk—spooky stories, but with a celebratory edge.
Possible consideration: champagne bars can feel a bit tighter and more focused than casual pubs. The stop length is short, so it’s best if you’re ready to order quickly and move on when it’s time.
You can also read our reviews of more nightlife experiences in Savannah
Stop 3: City Market Breaks the Walk into Something Different
After the first two drink stops, you get a 15-minute stop at City Market. This is where the route adds variety. Instead of only squares and bars, you get a change of scenery and a chance for the guide to connect the story theme to a broader Savannah setting.
From a practical point of view, this kind of pause helps you catch your breath. Ten minutes of walking plus two drink stops can work up a thirst and a little fatigue, so a market stop is a smart pacing tool.
One thing to keep in mind: it’s still timed. If you want to linger to shop, take photos for a long time, or grab extra snacks beyond what’s included, you may feel rushed.
Stop 4: Ellis Square Feels Like a Story Chapter
Ellis Square is another 15-minute stop, and it keeps the crawl’s rhythm going. Squares are a big deal in Savannah, and this part of the route uses that layout to keep the walking loop logical and story-friendly.
I like that the crawl uses the city’s structure instead of forcing you into random streets. When a walking tour is planned around squares, it’s easier to feel like you’re learning the city—not just hopping from one bar to the next.
If you want pure drink time, this is a moment where the focus shifts back to atmosphere and place. That’s either your thing or not. If it is, you’ll appreciate how the spooky theme is tied to specific spots.
Stop 5: Chippewa Square, the Forrest Gump Connection, and More Spooky Time
Then you hit Chippewa Square, which is also labeled as Forrest Gump Square, with about 20 minutes here. This is a longer stop than some of the others, and that extra time matters because it gives the guide room for more story beats and gives you time to take in the setting.
Chippewa Square is one of those places people recognize instantly, and that recognition can make the spooky theme feel more grounded. Instead of “some spooky place,” it becomes “this famous square with a real connection.”
Potential drawback: because it’s a longer stop and a well-known area, it can feel busy during peak hours. The crawl timing is still designed to keep you from wandering too far, but you may have to accept that you’re in a popular public spot.
Stop 6: Johnson Square, One of the Route’s Anchors
Johnson Square is listed as a 15-minute stop. It’s part of the same square-based flow that makes this crawl feel organized. This is where you’ll probably start noticing patterns: the guide points, you listen, you look around, and you connect what you’re hearing to what you’re seeing.
If you like walking tours that don’t read like a script, the square rotation helps. Each location becomes a chapter, and the crawl’s structure gives those chapters breathing space.
This is also a spot where staying present is key. If you drift into phone-scrolling mode, you can miss the stories that make the whole haunted idea click.
Stop 7: Wright Square, the Hanging Square Detail
Next is Wright Square, labeled as Hanging Square, with about 20 minutes here. Like Chippewa, it’s given more time, which suggests it’s a major storytelling anchor for the route.
That extra time is useful. When you’re in a haunted-themed walking experience, the “why is this place famous or spooky” question matters. More minutes usually means more context, and this stop gets that chance.
Practical tip: if you’re taking photos, do it early in the stop so you’re not scrambling at the end when the group starts moving.
Stop 8: Mint to Be Mojito Bar and Bites, Plus Secret Speakeasy Access
The final stop is Mint to Be Mojito Bar and Bites for about 10 minutes. This is where the crawl finishes with a fun payoff: you get exclusive access to their secret speakeasy.
This is the stop that can turn a good crawl into a memorable one. The “secret speakeasy” concept gives the ending a twist—something you can’t easily replicate on your own without knowing exactly where to look. And because it’s at the end, it also acts like a landing pad after all the walking and stories.
The tradeoff is the same as every timed stop: ten minutes disappears quickly. If you want to fully soak in the speakeasy vibe, you’ll want to order promptly and be ready when the group heads out.
The Real-World Side: Guides, Pace, and the Occasional Glitch
This crawl has a mixed overall score (3.4 based on 7 ratings). The positive side shows up clearly: people like the guide’s storytelling and how efficiently drink stops work. Names that came through include Chris as the listed provider, plus strong mentions of guides Addison and Austin for making the walk fun and for telling compelling stories tied to the city.
The less fun side is that a few people reported cancellations or day-of confusion. I can’t control that. What I can do is help you reduce risk. If you book, treat it like an evening plan with timing stakes:
- Keep an eye on your messages so you’re not stuck guessing.
- Bring your ID.
- If rain is possible, be ready with an umbrella or poncho.
You’re still likely to have a great time, but a little day-of attention goes a long way.
Who Should Book (and Who Might Want Another Option)
This is a good fit if you:
- Want a spooky walk that doesn’t drag.
- Like the idea of multiple scheduled bar stops with a drink plan already handled.
- Enjoy Savannah squares and want an organized way to see more than one.
It may be less ideal if you want a slow, sit-down wine tour vibe or you get stressed by tight timing. Because the route is short and stop lengths are brief, it works best when you’re comfortable moving as a group.
Also, this crawl is built around drinking, so the 21+ ID requirement is not optional. If someone in your party won’t have valid ID, it can change the experience for everyone.
Should You Book This Haunted Pub Crawl?
If you want a quick, story-led Savannah night with ticket-included drinks and a finish that includes speakeasy access, I think this is a strong option. The square-based route gives it structure, the drink stops create momentum, and the finale at Mint to Be is the kind of ending you’ll remember.
I’d still book with eyes open. The experience runs on timing, and some people have reported cancellations or lack of prompt notice in certain cases. If that risk would ruin your mood, consider scheduling a backup dinner plan nearby so your evening stays fun either way.
FAQ
How long is the Sips n’ Spooks Haunted Pub Crawl?
The tour runs for about 2 hours.
Where do you meet, and where does the crawl end?
You start at 306 W Saint Julian Street, Savannah, GA 31401, and the tour ends at Chippewa Square, Savannah, GA 31401.
Is there an age requirement?
Yes. You must be 21 to drink, and you need a valid ID. Bring your ID.
What is included with the ticket?
Your ticket includes admission tickets for each stop on the route, with drinks tied to the bar stops as part of the experience.
Does the tour allow service animals?
Yes. Service animals are allowed.
How big is the group?
The tour has a maximum size of 25 travelers.
What should I bring if rain is possible?
If there is a chance of rain, bring an umbrella or poncho.
FAQ
How far in advance do people typically book this crawl?
On average, it’s booked about 19 days in advance.
What language is the tour offered in?
The tour is offered in English.
Is confirmation sent after booking?
Yes. Confirmation will be received at the time of booking.
Is the meeting point near public transportation?
Yes. The meeting area is described as being near public transportation.
What if I need to cancel?
You can cancel up to 24 hours in advance for a full refund.
How long is each stop?
Stops are timed and range from about 10 to 20 minutes depending on the location.
Does the tour include multiple famous squares?
Yes. The route includes City Market, Chippewa Square, Johnson Square, and Wright Square, along with other nearby stops.





























