Savannah has a way of turning stories into chills. This tour uses real paranormal-style storytelling in key landmarks, mixing ghost lore with local history and audience participation. You’ll walk through Savannah’s historic core and spend time around spots many people associate with spirits, tragedy, and strange sightings.
I especially like the interactive guide style. Names like Adam and Nathan show up in the reviews, and the common thread is energy: they ask questions, keep the group involved, and tell the stories in a way that feels like you’re hanging out with someone who actually enjoys the subject. I also like that the route hits major, walkable stops such as Forsyth Park, Monterey Square, and the Mercer-Williams House, so you’re not just hearing spooky facts from one place.
One possible drawback: it is still a walking tour, so you need good shoes and you may deal with mosquitoes depending on the night. Also, if you’re expecting guaranteed paranormal proof or a strict focus on visiting interior haunted houses every stop, the experience leans more toward guided mystery and atmosphere than certainty.
In This Review
- Key things to know before you go
- How this Savannah “13 Ghosts” walk really works
- Meeting at Monterey Square and planning your comfort
- Stop 1 kickoff in the Historic District: paranormal investigators and psychics
- Mercer-Williams House: the tragedy-meets-ornate-halls moment
- Forsyth Park at night: where the trees do the heavy lifting
- Monterey Square: the coin-flip between spooky and historic
- Armstrong House across from Forsyth: architecture plus dark stories
- Price and value: $30 for multiple prime stops
- Guides matter most: the Adam and Nathan effect
- Who should book this tour (and who might want a different one)
- Practical tips to make your night better
- Should you book Savannah’s 13 Ghosts, Voodoo, Murder & Mystery Tour?
- FAQ
- How long is the Savannah 13 Ghosts, Voodoo, Murder & Mystery Tour?
- Where does the tour meet, and does it end nearby?
- What language is the tour offered in?
- What’s included in the tour?
- Is bottled water included?
- Does the tour run in bad weather?
- Are service animals allowed?
Key things to know before you go

- Interactive, not lecture-style: you’re encouraged to participate rather than sit and listen.
- Major Savannah sites on one route: Forsyth Park, Monterey Square, Mercer-Williams House, and Armstrong House.
- A supernatural tone with room for skeptics: the guide approach explicitly welcomes both believers and skeptics.
- Hands-on paranormal moments (sometimes gear like an EMF meter): some experiences include readings during the spookier parts.
- Bring practical comfort: long-ish walking stretches and bug spray can matter.
How this Savannah “13 Ghosts” walk really works

This tour is sold as a Savannah ghost experience with voodoo, murder, and mystery themes. In practice, it’s a guided walk through the Historic District with a paranormal-flavored narrative. The pitch is clear: no actors, and the guides present stories with the tone of genuine paranormal investigators and psychics rather than a theatrical performance.
What you’re buying is not proof. It’s an evening of storytelling built around places that people connect to the unexplained. I like that the format openly says you’re not guaranteed ghostly encounters, which keeps expectations grounded. You get atmosphere first, and then the guide adds layers: local legends, building histories, and a mystery-leaning way of thinking about what might have happened.
The itinerary is paced to keep it moving. You’re looking at multiple locations in about 1 hour 30 minutes to 2 hours, with each stop designed for a small chunk of guided time.
You can also read our reviews of more tours and experiences in Savannah.
Meeting at Monterey Square and planning your comfort

The tour starts and ends at Monterey Square, at 11 W Gordon St, Savannah, GA 31401. That matters because it keeps your night simple: park or arrive near the Historic District and build your walk around this one anchor point.
The tour also lists a maximum of 60 travelers, which usually helps keep the group from feeling like a marching band. In the reviews, the smaller-group feeling comes up a lot, and that’s the difference between hearing spooky facts from the sidelines versus getting pulled into the story.
Practical comfort is the real key. Reviews repeatedly mention wearing comfortable walking shoes, and at least one note calls out mosquitoes. So plan like it’s an outdoor night walk, even if some stops are “admission ticket free.” Bring what you’d bring for an evening stroll: shoes you can move in and bug spray if the weather is warm and damp.
Stop 1 kickoff in the Historic District: paranormal investigators and psychics
Your first stop is the Savannah Historic District, with about 20 minutes there. This is where the guide sets the rules of the night. You’ll get the tone of the tour immediately, with the claim that the guides are operating as real paranormal investigators and gifted psychics, not performers reading lines.
What I like about this opener is that it gives you a mental hook before you reach the specific haunted locations. The stories are framed around “evidence” and compiled accounts from residents and visitors, and the guide explicitly says they welcome both believers and skeptics. That blend is useful. It lets you enjoy the spooky side without needing to suspend your brain completely.
Keep an eye on how your guide handles interaction in this first phase. If you’re the type who wants to ask questions or share your own interest in the paranormal, this is often when the guide will invite it. Multiple reviews highlight guides who ask questions and keep the vibe playful, so this first segment can make or break the night’s energy.
Mercer-Williams House: the tragedy-meets-ornate-halls moment

After the Historic District kickoff, you move to the Mercer-Williams House. The way the stop is described leans hard into atmosphere: tragedy, mystery, and a sense that the building itself holds onto the past. The tour notes admission is free for this stop, which is important for value, since special sites can sometimes tack on extra entry fees on similar tours.
This stop is also where you’ll likely get the most “stand here and feel it” energy. The description points to ornate halls and a chill from unseen attention, and in this kind of tour format, that usually means you’re not just passing by. You’re being guided through the story at a slower pace, with the guide translating history into something you can picture.
One balancing note: at least one reviewer wanted more of a focus on visiting haunted homes and felt the tour leaned more toward stories and pictures than hands-on interior access. So if your main goal is indoor time in multiple houses, keep your expectations flexible. The Mercer-Williams House is the big interior-feeling stop on the route, but not every stop will feel like a deep museum visit.
Forsyth Park at night: where the trees do the heavy lifting

Next up is Forsyth Park, another 20-minute stop. Forsyth is one of Savannah’s most recognizable green spaces, so putting the ghost stories here makes sense. Even without any paranormal claims, this is the kind of place where you naturally sense quiet, old-world mood, and shadowy corners.
The tour’s Forsyth angle is about a “sinister beauty” and restless spirit lore carried by wind. What I’d take from it as a traveler is simple: this is your atmosphere stop. You’ll get guided story time while the park’s layout helps you imagine what the guide is describing. It’s easier to picture a legend when you’re actually standing in the same kind of setting people remember.
If you’re someone who gets bored by vague spooky talk, focus on how your guide ties the story to the place. The good guides in this tour style connect the legend to the setting, not just to the idea of ghosts. Reviews repeatedly praise guides who share researched stories with humor, and Forsyth is a great place for that approach to work.
Monterey Square: the coin-flip between spooky and historic

Then you head to Monterey Square, again with 20 minutes. Monterey Square is already visually dramatic, with its park-like layout and the sense that the past lingers in corners. The tour leans into shadows, tombs, and whispery corners, and the guide likely uses that existing mood as a springboard into the mystery.
This stop can feel different from Forsyth. Forsyth is a park you walk through. Monterey Square reads more like a series of small story locations, where the guide can pause and direct your attention to specific parts of the square while layering in lore.
If you’re trying to decide whether this tour is for you, Monterey Square is a good test. If you enjoy the mix of guided storytelling and Savannah’s historic physical spaces, you’ll probably enjoy this stop a lot. If you need concrete answers, you’ll still find it entertaining, but you may treat it as a night of folklore rather than an investigation.
Armstrong House across from Forsyth: architecture plus dark stories

The final stop is the Armstrong House, with 30 minutes there. This is the longest stop on the route, and it’s presented more as a historic residence moment than just a quick ghost-story stop.
The tour describes Armstrong House with an eye for elegant architecture and “hidden corners,” meaning the guide will likely point out building features as part of the narrative. I like stops like this because they keep the night anchored to something real. You can enjoy the mood, but you also get a clearer picture of how Savannah’s architecture played into the lives and legends connected to it.
Also, the fact that Armstrong House is across from Forsyth Park helps you understand the broader area. You’re not bouncing randomly around town. You’re staying in a tight geographic loop around the same core “Savannah at night” feeling.
Price and value: $30 for multiple prime stops

At $30 per person, this tour is priced for people who want an evening experience without spending all night money. The value comes from the mix of guided story, multiple key stops, and the tour listing admission as free at the locations on the route.
You’re also getting a format that typically includes participation and a lively host style. The reviews repeatedly call out guides who interact with the group, keep the energy up, and share well-researched stories rather than dry recitation. That kind of hosting matters. A $30 tour that’s only “walk, talk, repeat” is fine. A $30 tour that has humor, questions, and photo moments can feel like a bargain.
So I’d judge value by your goal. If you want a casual, spooky night walk with strong guide performance, it’s a good deal. If you want a rigorous paranormal investigation with lab-grade results, the value drops because the tour is not promising scientific proof.
Guides matter most: the Adam and Nathan effect
Two guide names show up often in the reviews: Adam and Nathan. The praise isn’t subtle. Guides are described as engaging and interactive, with a talent for storytelling that pulls people in. Nathan, in particular, is described as energetic and funny, sometimes using dad-joke humor that even teens can tolerate.
This matters because ghost tours can go two ways: one tone is “weird facts, minimal engagement.” The other tone is “we’re going to make this night fun and spooky together.” The reviews suggest you’re more likely to get the second one here.
Some reviews also mention spooky props and moments like an EMF meter spiking during the tour. I’d treat that as “part of the experience vibe,” not a guarantee. But it supports the idea that the guides don’t just talk. They run moments designed to make you feel present in the story.
If you care about entertainment, choose a night when you’re in the mood to play along.
Who should book this tour (and who might want a different one)
This tour fits best if you like:
- Savannah’s historic setting and want a guided way to see it at night
- ghost stories that include humor and interaction
- a route that covers several well-known landmarks without needing a car
It may be less ideal if you:
- need guaranteed paranormal activity or “proof”
- expect every stop to feel like a full in-depth interior attraction
- dislike outdoor walking and you’re not ready with shoes and bug precautions
Families often do well with this kind of tour. One review specifically calls it kid friendly while still scary enough to feel worth it. That’s a good sign if you’re bringing teens who want entertainment but don’t want babyish content.
Skeptics can also enjoy it, as the tour design openly welcomes both mindsets. You can treat it as folklore plus architecture plus a guide who knows how to make it fun.
Practical tips to make your night better
A few small things will make a big difference:
- Wear comfy shoes. You’ll be on your feet for roughly 1.5 to 2 hours.
- Bring bug spray if you’re going in warm months. One review calls this out directly.
- Since bottled water is listed as not included, consider bringing a bottle or planning a quick stop after.
- If the guide uses paranormal gear like an EMF meter, participate if it looks fun, but don’t count on readings as certainty.
Also, arrive on time at 11 W Gordon St. There’s at least one unhappy report where the tour setup at the start point didn’t match expectations. That kind of thing is rare, but being early is the easiest fix.
Should you book Savannah’s 13 Ghosts, Voodoo, Murder & Mystery Tour?
I’d book it if you want an easy, one-night way to experience Savannah’s darker legends through a real walking route. The combination of major stops (Forsyth Park, Monterey Square, Mercer-Williams House, Armstrong House), the interactive hosting style, and the fun-but-spooky tone is the winning mix.
Skip it or choose a different style of tour if you’re chasing certainty, or if you mainly want a schedule packed with guaranteed interior access to “haunted homes” beyond the Mercer-Williams House. And if you’re sensitive to bugs and long walks, go prepared so the discomfort doesn’t drain the fun.
If your goal is a guided ghost evening with enough personality to keep you engaged from start to finish, this one is a strong match.
FAQ
How long is the Savannah 13 Ghosts, Voodoo, Murder & Mystery Tour?
The tour runs about 1 hour 30 minutes to 2 hours.
Where does the tour meet, and does it end nearby?
It meets at Monterey Square, 11 W Gordon St, Savannah, GA 31401, and ends back at the meeting point.
What language is the tour offered in?
The tour is offered in English.
What’s included in the tour?
It includes a historical ghost tour roaming Savannah’s haunted realm, plus paranormal experiences and themed segments related to revelations of the unseen.
Is bottled water included?
No, bottled water is not included.
Does the tour run in bad weather?
The experience requires good weather. If it’s canceled due to poor weather, you’ll be offered another date or a full refund.
Are service animals allowed?
Yes, service animals are allowed.
























