REVIEW · SAVANNAH
Savannah Terrors Spirits & Spirits Haunted Pub Crawl
Book on Viator →Operated by Savannah Terrors By Us Ghost Adventures · Bookable on Viator
Savannah at night turns spooky fast. This small-group haunted pub crawl uses real, documented haunting stories to link Savannah’s bars and paranormal spots into one easy route. I like that the pace stays human, with time to hear the story and then grab a drink at each stop.
What I love most is the mix: you’re not only told spooky tales, you’re handed intensely researched history that explains why each place became part of the local lore. And because the group caps at 15 travelers, the guide can keep your questions moving and the atmosphere stays more personal than chaotic.
The biggest consideration is logistics on a walking crawl and weather. Drinks cost extra, some stops can close if conditions are rough, and you should expect a bit of walking between locations even if you’re hoping for a ride.
In This Review
- Key highlights worth planning for
- Savannah Terrors in two hours: the vibe and the value
- Price and logistics: what you should budget for
- Meet-up to final sip: where you start and end
- Stop 1: 17Hundred90 Inn and Restaurant and its very specific ghost
- Stop 2: The Original Pinkie Masters and the trivia between the taps
- Stop 3: Six Pence Pub, the surrounding square, and the cemetery connections
- Stop 4: 125 E Broughton St and the Savannah Taphouse finale
- The guide experience: why the group size changes everything
- Timing and pacing: what 10 minutes per stop really means
- Weather, comfort, and staying in good shape for a walking crawl
- Who this tour fits best (and who should skip it)
- A balanced take on the downside: organization and weather can affect the feel
- Should you book? My decision guide
- FAQ
- How long is the Savannah Terrors Spirits & Spirits Haunted Pub Crawl?
- What does the $36 price include?
- Are drinks included in the tour price?
- How many stops are there, and how long do you stay at each?
- Where do I meet, and where does the tour end?
- Is this tour offered in English?
- What’s the group size limit?
Key highlights worth planning for

- Small group (max 15): more story time per person and fewer crowds in each doorway
- Four timed stops (about 2 hours): you get a full evening of locations without it dragging
- Documented haunting stories: the focus is on research and recorded accounts, not random campfire guessing
- Savannah Taphouse finale (125 E Broughton St): an old theater conversion gives a fitting end-point mood
- Mobile ticket + English guide: straightforward check-in and easy follow-along for most visitors
Savannah Terrors in two hours: the vibe and the value
This crawl is built for an “early evening spooky” kind of night. You’re out roughly 2 hours, moving between a handful of Savannah hot spots, with each stop lasting around 10 minutes. The timing matters because you’ll get story beats at each location instead of hearing everything at one big meet-up.
At $36 per person, you’re paying mostly for the guide and the story framework: true, documented accounts of hauntings, plus a route that makes sense on foot. You’re not buying unlimited drinks, and the tour doesn’t include transportation—so the value depends on whether you want an organized walking night with a professional storyteller.
I also like that the experience has a clear start and end: it begins at 307 E President St and finishes at 125 E Broughton St. That makes it easier to plan dinner before or after and to picture how your night will flow.
You can also read our reviews of more nightlife experiences in Savannah
Price and logistics: what you should budget for

Let’s translate the cost into a realistic plan. The tour price covers all fees and taxes, plus the guide and researched storytelling. What’s not included is drinks, and transportation is also not included.
So budget for at least one paid drink during the crawl, and potentially more depending on how long you linger when something catches your attention. If you’re trying to control spending, you can still enjoy the stories fully and just buy one drink early so you stay flexible later.
One more practical point: you’ll want to arrive prepared to walk. The tour lists a moderate physical fitness level and runs between bar stops and paranormal sites. If you’re carrying a lot of stuff, keep it light—your pace depends on staying with the group.
Meet-up to final sip: where you start and end

The tour meets at 307 E President St, Savannah, GA 31401, and ends at 125 E Broughton St at Savannah Taphouse. The end location is a big deal because it’s not just another random bar: it’s described as a converted old theater, which usually means the space feels more atmospheric than a basic neighborhood pub.
Near public transportation, service animals are allowed, and the tour is offered in English. It also uses a mobile ticket, and you should receive confirmation within 48 hours of booking, based on availability.
If you want the smoothest start, plan to be at the meeting point a little early. When a night crawl is running like a schedule, being late can make you miss the first explanation and set the tone for the entire route.
Stop 1: 17Hundred90 Inn and Restaurant and its very specific ghost

You kick off at 17Hundred90 Inn and Restaurant, where the story focuses on a haunting tied to the restaurant itself. The guide’s angle here is personal and firm—there’s a ghost described as being very set in her ways, which shapes the way the haunting shows up in the lore.
You’ll have about 10 minutes at this first stop, and there’s an obvious rhythm to it: arrive, settle in for the story beat, and then order a drink if you want one. That start matters because it teaches you what to listen for during the rest of the night: patterns, repeat impressions, and the way locals interpret odd details.
One practical consideration: since this is the first location, you might feel a little rushed if you show up at the last second. Early arrival helps you hear the story clearly and then make your drink choice without standing in awkward lines.
Stop 2: The Original Pinkie Masters and the trivia between the taps

Next comes The Original Pinkie Masters, a bar stop with a more playful tone. The format stays similar: you enjoy a drink, then get trivia and unusual occurrences tied to the place.
This stop is a nice balance because not every haunted location story has to feel heavy. You’re still getting haunted history, but the guide can steer you through the details in a way that keeps the group engaged instead of spooked into silence.
Also, since each stop is timed, you’ll likely learn the most if you listen closely at the beginning of the stop. If you wait until you’re fully settled to start paying attention, the group can move on quickly.
You can also read our reviews of more drinking tours in Savannah
Stop 3: Six Pence Pub, the surrounding square, and the cemetery connections

Stop 3 centers on Six Pence Pub, and the story thread runs outward from the pub into the surrounding Savannah landmarks. You hear haunted history tied to the location, then the route connects you to a historic square and deeper cemetery lore.
What makes this part of the crawl more meaningful is the way it links different parts of the city’s past into one coherent spooky map. You’ll also learn about the ghosts that linger in the Jewish section of a storied cemetery. That’s the kind of detail that turns a pub crawl into more than just bar-hopping for vibes—it gives you a specific angle and a reason the story persists.
If you prefer your hauntings grounded in real places, this is likely the strongest stop for you. The downside? It can be harder to hear every detail when you’re standing outside or near a busy public area, depending on how the group handles positioning during this segment. Keep your voice up, stick close to the guide, and don’t drift.
Stop 4: 125 E Broughton St and the Savannah Taphouse finale

Your night ends at 125 E Broughton St, with a drink at Savannah Taphouse. This is where the crawl becomes a proper wrap-up instead of just the last stop and out the door.
The stop is described as admission free, and the setting is highlighted as a converted old theater. That matters because the room you finish in affects how you process everything you just heard. If you’re the type who likes to cool down after a tense story, a more character-filled interior can help you shift from spooky adrenaline into a calm, reflective mood.
Drinks are not included, so plan to pay for what you order. But finishing at a place that feels designed for atmosphere usually makes it feel less like a chore and more like a satisfying end to the route.
The guide experience: why the group size changes everything

This crawl is capped at 15 people, which is a sweet spot for a walking night. With fewer people, the guide can keep stories tight, move you at a steady pace, and answer questions without turning the group into a line of interruptions.
In particular, there’s clear evidence that when the guide is firing on all cylinders, the whole night feels smoother. Bailey, in particular, has been called out as doing an excellent job—meaning the story delivery likely stays organized and the bar-to-story transitions don’t feel random.
A small-group guide also helps with the tone shift between locations. Some stops lean more into chilling detail, while others get a lighter trivia angle. A good guide can make those changes feel intentional instead of disjointed.
Timing and pacing: what 10 minutes per stop really means
Each stop is about 10 minutes, so you’re not there long enough to linger for long conversations. The upside is energy: you get story beats, then a quick chance for a drink, then you move on. The downside is that if a spot has longer lines for ordering, you’ll want to order early.
This is also why weather matters. On a rough night, standing around waiting for access or dealing with closures can cut the experience short. One account tied a shortened evening to bad weather and closed locations, with the tour ending about half an hour early. That’s the main reason I tell people to treat the 2-hour estimate as an average, not a promise carved in stone.
Weather, comfort, and staying in good shape for a walking crawl
Because this is a pub crawl, you’ll be outdoors at parts of the route. Savannah nights can turn quickly, and rain can change everything fast. Bring something you can layer, and have a plan for wet streets—closed-toe shoes help, and a small umbrella is a simple lifesaver.
If you’re booking with high expectations for continuity, build in a little flexibility. When closures happen, the guide may adjust the route to match what’s open. That can still be a good night, but it’s not the same as hitting every exact stop on schedule.
Also keep hydration in mind. You’re walking between bars, and you’ll likely order at least one drink. If you tend to get tired early, eat something beforehand.
Who this tour fits best (and who should skip it)
This crawl fits you if you want haunted history tied to real Savannah locations and you like the mix of paranormal spots plus bars. The format works well for couples, small friend groups, and anyone who enjoys a guided evening where the route does the planning for you.
It’s also a good pick if you want a story-first experience. The focus here is on documented accounts and researched haunting narratives, not just spooky theatrics.
You might want to reconsider if you’re expecting a fully included drink-and-ride package. Drinks cost extra, transportation isn’t included, and the walking element is part of the experience. If your ideal night is mostly inside with minimal walking, you may find the route more tiring than you expected.
A balanced take on the downside: organization and weather can affect the feel
The best versions of this crawl feel organized and story-driven, with bar stops that match the theme. But not every night will feel the same. There are accounts where the event didn’t run as expected due to closures or transport confusion, and a few where the pacing and bar component felt less managed than it should.
So I’d treat this as a fun, story-centered walking night—not a guarantee of perfect conditions. The fix is simple: show up early, listen to the guide’s instructions, keep your expectations realistic about timing, and don’t plan your next activity as a tight time window.
Should you book? My decision guide
Book it if you want a compact, organized Savannah evening with true haunting stories and a route that hits multiple landmarks in a manageable time. The small group size and researched storytelling are the core reasons this works.
Skip it or wait for a clearer forecast if you hate walking in the rain, you want transportation included, or you only want one specific venue and don’t care about the rest of the route. If you’re booking for a big night out, give yourself buffer time afterward so weather or schedule shifts don’t throw off your plans.
If you do go, come with a drink budget in mind, wear shoes for uneven sidewalks, and be ready to listen. When you do that, you get exactly what this crawl promises: a guided route through Savannah’s haunted corners, one story stop at a time.
FAQ
How long is the Savannah Terrors Spirits & Spirits Haunted Pub Crawl?
It runs for about 2 hours.
What does the $36 price include?
The price includes all fees and taxes, a professional guide, and researched true stories of haunted history with documented accounts.
Are drinks included in the tour price?
No. Drinks are not included in the price.
How many stops are there, and how long do you stay at each?
There are multiple stops around Savannah, with each stop lasting about 10 minutes.
Where do I meet, and where does the tour end?
Meet at 307 E President St, Savannah, GA 31401, and the tour ends at 125 E Broughton St at Savannah Taphouse.
Is this tour offered in English?
Yes, it’s offered in English.
What’s the group size limit?
The tour has a maximum of 15 travelers.































